To put the reference information into context this section will walk you through the creation of a Realman material similar to that used on the front cover of this documentation to create the 'golden mesh ball'.

The script we will produce is designed to aid understanding of the Realman system and is thus not necessarily the best or most efficient solution to the problem.

First, a close-up of the material in action

The idea is to produce the effect of a mesh created from strips that are woven and then riveted together.

Spherical mapping will be the sensible choice for our material. If we think of this as a globe then we know that the y coordinate of this mapping varies from 0.0 to 1.0 from 'pole to pole' and the x coordinate varies from 0.0 to 1.0 in the direction of latitude.  This globe analogy will help us in the description of the material.

 

 

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